| Volume 4, Number 7, Article 4, Pages 564-574 |
doi:10.1167/4.7.4 |
http://journalofvision.org/4/7/4/ |
ISSN 1534-7362 |
Mislocalization of targets flashed during smooth pursuit depends on the change in gaze direction after the flash
Gerben Rotman |
Department of Neuroscience, Erasmus MC, Rotterdam, The Netherlands |
|
Eli Brenner |
Department of Neuroscience, Erasmus MC, Rotterdam, The Netherlands |
|
Jeroen B. J. Smeets |
Department of Neuroscience, Erasmus MC, Rotterdam, The Netherlands |
|
Abstract
Subjects mislocalize the position of a target that is flashed while they are making pursuit eye movements. This mislocalization is in the direction of pursuit. However, it is not clear whether it is the movement of the eyes or the movement of the pursuit target that matters. Neither is it clear whether it is the movement after the flash or the movement before the flash that matters. To resolve these issues, we asked subjects to pursue a disk that regularly changed its movement direction. Each change was followed by a change in the direction of gaze movement. Subjects were asked to tap targets that were flashed close to the moment at which the pursuit disk changed direction. We measured the movements of the eyes, head, and index finger. Subjects did not make saccades to the position they tapped but kept pursuing the disk. We compared the direction of the mislocalization with the changes in gaze and in target position during different intervals relative to the flash. We found that the mislocalization is related to the change in gaze after the flash.
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History
Received December 3, 2003; published July 13, 2004
Citation
Rotman, G., Brenner, E., & Smeets, J. B. J. (2004). Mislocalization of targets flashed during smooth pursuit depends on the change in gaze direction after the flash.
Journal of Vision, 4(7):4, 564-574,
http://journalofvision.org/4/7/4/,
doi:10.1167/4.7.4.
Keywords
visual localization, eye movements, visuo-motor, eye-hand coordination
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When human subjects are asked to localize flashes that
are shown to them shortly before or during an eye movement, they make systematic
errors. Such errors can be understood by assuming that visual information from
the retina is combined with information concerning eye orientation at a moment
that does not exactly correspond with the moment of the retinal stimulation.
This is a reasonable assumption because transmission delays make it difficult
for the brain to determine the orientation of the eyes exactly at the moment
that the light strikes the retina. The mislocalizations might, therefore, reveal
how information concerning eye orientation is combined with information from the
retina.
Most studies in which subjects had to judge the
position of targets that were flashed prior to a saccade, or during smooth
pursuit eye movement, show that subjects misjudge the position of the flashes in
the direction of the eye movement (for a review, see Schlag & Schlag-Rey, 2002). A possible explanation for
this is that retinal information is combined with the commanded eye orientation
without accounting for transmission delays (Brenner, Smeets, & van den Berg,
2001). If so, the
mislocalization of targets during pursuit should be highly correlated with the
eye movement during some interval after the flash. On the other hand, there are
also studies that do not involve eye movements in which motion signals were
found to influence the perceived position of briefly visible targets (Nishida
& Johnston, 1999; Whitney
& Cavanagh, 2000; Honda 2001; Watanabe, Sato, & Shimojo, 2003). This suggests that the
target motion might be the main factor in mislocalization. If so, the
mislocalization should be highly correlated with some aspect of target movement.
In the studies in which targets were flashed during pursuit eye movements, the
eye movements were so strongly related to the target motion that it is
impossible to distinguish between the two when interpreting the data. It is not
even clear whether it is the eye (or target) movement after the flash or before
the flash that determines the errors, because the movement after the flash was
very similar to that before the flash in these studies.
To be able to distinguish
between the use of information from before and after the flash, we presented a
stimulus that ensured that the information before and after the flash was
different. This was achieved by having the pursuit disk follow a path that has
turns in it, and flashing targets around the moment of the turns. The subjects
were asked to follow the pursuit disk with their eyes. By doing this, we got the
subjects to make eye movements that changed direction somewhere close in time to
the flash. Because the change in eye movement direction occurs later than that
in the direction of target movement, this also allows us to determine whether
the eye movement or the target movement is critical. We measured the movement of
the subjects’ eyes, head, and hand and compared the direction of the
localization errors with the movement directions of gaze and target both before
and after the flash. Because we did not want to have to deal with possible
influences of retinal eccentricity (Rotman, Brenner, & Smeets, 2004), we always flashed
the target where we expected the subject to be looking (i.e., at the same
position as the pursuit disk). Flashing targets at the same position as the
pursuit disk also encourages subjects to pursue the disk. To minimize possible
effects of memory, we asked the subjects to tap the flashed target with their
index finger as soon as they saw the flash. Subjects were completely
unrestrained, so they were free to pursue the target naturally, with any
combination of eye and head
movements.
Subjects were seven members of our department,
including one of the authors. Except for the author, the subjects were
naïve about the purpose of the experiment. Stimuli were projected on a
large screen (113 x 84 cm) that was tilted 20º with respect to horizontal.
A CRT projector (Sony, VPH 1271QM, 800 x 600 pixels, 120 Hz) projected the
stimuli via a mirror from the rear onto this screen. We used only the central
part of the screen (70 x 55 cm, 500 x 400 pixels). The projector received its
input from an Apple Macintosh G4. The subject was standing in front of the
screen ( Figure 1). The room was dimly lit so
the subjects could see the screen and their hands. Having a visible background
has the additional advantage of ensuring that subjects will not dramatically
underestimate their pursuit velocity (e.g., Festinger, Sedgwick, & Holtzman,
1976; Mack &
Herman 1978). Figure 1. Schematic drawing of a subject
performing the task. A moving pursuit disk is projected from the back onto the
screen (via a mirror). An Eyelink measures the subject’s eye movements. An
Optotrak measures the subject’s head movements and the position of the
subject’s finger. The red disk in the drawing represents the pursuit disk.
The lines show part of the pursuit disk’s path (subjects never saw these
lines), including three right angle turns.
A red 15-mm diameter pursuit disk (2 cd/m2) moved along
a path of connected line segments. The subject was asked to pursue this disk
with his eyes. We varied the parameters of the disk’s motion to make its
movement unpredictable for the subject. The disk traveled along each segment for
a random period between 500 and 700 ms. The change in movement direction from
one line segment to the next was chosen at random for half of the turns. For the
other half, the pursuit disk made a right angle turn (either in the clockwise or
in the counter-clockwise direction) to have a repeated event that we could
analyze. The right angle and random angle turns alternated. The speed of the
pursuit disk changed when the pursuit disk made a random angle turn. It was
chosen at random from between 16 and 32 cm/s. When the pursuit disk made a right
angle turn, its speed did not change. If the combination of the randomly drawn
period and direction would lead the pursuit disk outside the central part of the
screen, a new period and direction were chosen at random until a pair was found
that fit.
A target was flashed around the time of the right-angle
turn. Flashes were presented for one frame either 200, 100, or 50 ms before the
pursuit disk made its turn, at the time that the pursuit disk made its turn, or
50, 100, or 200 ms after the pursuit disk had made its turn. There were 30
flashes for each of these seven moments. The flashes were green 30-mm diameter
disks (8 cd/m2). They were centered at the position of the pursuit disk, so they
looked like a green ring surrounding the red pursuit disk. The subjects were
instructed to quickly tap the position of the flash with their index finger.
The position of the tip of the subject’s right
index finger was monitored at 250 Hz by a movement analysis system (Optotrak
3010; Northern Digital) that tracked an infrared emitting diode (IRED) that was
attached to the nail of the subject’s index finger. On one of its analog
input channels, the Optotrak measured the blue video signal from the computer.
This was done to synchronize the measured IRED positions with the flashes: The
flashes were drawn in green as well as in blue but only the green output was
connected to the projector.
Eye movements were measured with an EyeLink system
(EyeLink I; SensoMotoric Instruments, Teltow, Germany). Three IREDS were
attached to the EyeLink’s headbands, so we could measure the head’s
position and orientation in space using the Optotrak. This was needed to convert
the EyeLink’s (eye in head) data into gaze positions on the screen (i.e.,
to determine where the subject was looking).
To determine the spatial relationship between the
EyeLink’s measurements and those of the Optotrak, a calibration procedure
was conducted before each experiment. The calibration consisted of two steps.
First, we determined the vector between each eye and the IREDS on the head, so
that we could later calculate the position of each eye on the basis of the
measured IRED positions. Once we knew the position of the eyes, we could
determine the function that relates the direction of gaze in the EyeLink’s
reference system to a direction of gaze relative to the positions of the IREDS
on the head. With this we could later transform EyeLink data and measured IRED
positions to a gaze position on the screen.
To determine the temporal relationship between the
EyeLink’s measurements and those of the Optotrak, we used a pulse
generator. The pulses from the pulse generator were measured by one of the
analog input channels of the Optotrak and via the parallel port of the
“operator PC” of the EyeLink system. The relative timing of these
synchronization signals was calibrated using a model eye: a cylinder with a hole
(simulated pupil) in it. The model eye was connected to a potentiometer.
Rotating the model eye (by hand) changed the voltage over the potentiometer. An
analog input channel of the Optotrak measured this voltage. At the same time,
the EyeLink measured the changing position of the simulated pupil. The data
measured by the EyeLink were shifted in time by various amounts and correlated
with data measured by the Optotrak. The shift of the EyeLink data that gave the
highest correlation coefficient told us how to synchronize the measurements. We
found that the data point at the moment of the pulse in the Optotrak data file
corresponded to the data point 5 ms after the pulse in the EyeLink data
file.
We defined the tapped position as the first position
after the start of the movement at which the velocity of the finger came below 6
cm/s and the IRED was less than 2 cm from the screen (the finger was closer
because the IRED was attached to the nail). In some cases no tapped position
could be determined because the subject did not move (presumably because he
missed the flash) or because the subject turned his hand so that he Optotrak
could not see the IRED. To quantify the mislocalization, we calculated tapping
errors: vectors connecting the positions of the flashes to the tapped
positions.
We determined the position of gaze on the screen for
both the left and the right eye, and then averaged them. Sometimes the subject
turned his head so that the Optotrak could not see one of the IREDS. Sometimes
the eye could not be seen by the EyeLink (presumably because the subject
blinked). In both cases, the missing parts of the gaze path were not used in the
analysis, but the parts that were not missing were used.
Parts of the gaze path were synchronized with respect
to the moment at which the pursuit disk changed movement direction (right angle
turns). The parts with a flash at the same moment relative to the turn were
averaged. Because the pursuit target moved in a random direction and at a random
velocity during each part, we could not simply average these parts. Before
averaging them, the paths were rotated so that motion in the direction of the
pursuit disk’s movement before the turn was to the right. If the disk
turned clockwise, we also flipped the paths, so that the direction of the
pursuit disk’s movement after the turn was always upward. Finally, each
gaze path was scaled by the velocity of the pursuit disk during that time
interval (distances from the turn were divided by the velocity to give a
“distance” in time), and these scaled paths were averaged. The
position that the subject tapped was obviously rotated, scaled, and flipped in
the same way as the corresponding gaze path.
To get a measure of the direction and speed of the gaze
movement, the trace of gaze positions (after having been scaled, turned, and/or
flipped) was convolved with the first derivative of a normalized Gaussian. This
procedure removed noise and gave us (smoothed) gaze velocity vectors for each
sample. The amount of smoothing depends on the width of the Gaussian. We used a
width of 8 ms.
To find out what kind of saccades the subjects made, we
determined the direction and the amplitude of all the saccades that were made
between 400 ms before and 700 ms after the pursuit disk’s turn. We defined
saccades on the basis of an angular velocity threshold of 40º/s. We added 8
ms of eye movement before and after the periods during which the angular
velocity exceeded 40º/s to be sure to include the beginning and the end of
the saccade, and consider the total change in gaze during this period as the
saccade. To calculate the mean smooth pursuit component of the eye movement, we
averaged all remaining eye
movements.
The tapped position could be determined for 94.5% of
the taps. For one subject, the right eye had not been calibrated correctly, so
only the data of the left eye were used; 99.8% of the gaze data could be
used.
On average, gaze turned 130 ms later than the pursuit
disk ( Figure 2a; at that time the average
direction of gaze movement was 45 deg). This delay means that there is more than
100 ms during which gaze and the pursuit disk move in different directions. The
subjects showed quite consistent pursuit behavior, as can be seen from the
abrupt change of the average direction of gaze movement. Although we averaged
all 1,470 pursuit movements of the seven subjects, with targets moving in
various directions and at various angular velocities, the transition from
0º to 90º still occurred within a period of only about 60 ms. The
speed of gaze is shown in Figure 2b; there
are differences between the speed of gaze and the speed of the pursuit disk.
This was the case because the pursuit movement consisted of two components, a
smooth component and a saccadic component. The smooth component was consistently
slightly lower than the velocity of the pursuit disk (the ratio was between 0.4
and 0.8; see Figure 2b). The saccadic
component made gaze move much faster than the pursuit disk so that both
components together prevent the position of gaze from moving too far from the
position of the pursuit disk. The scaled total gaze velocity is on average
larger than one because the eye moves over a longer distance than the target due
to the overshoot at the
turn. Figure 2. Response of the eyes to a 90-deg
change in the direction of the pursuit disk’s movement. The direction of
the eye movement is shown in panel a and the speed in panel b. The eye changes
movement direction (i.e., the average movement direction is 45 deg) about 130 ms
after the pursuit disk changed direction. This is accompanied by a reduction in
smooth component velocity, and followed by an increased total velocity due to
catch-up saccades.
Subjects made systematic errors when tapping the
flashed targets. There were some differences between the amplitudes of tapping
errors (the distance from the flash to the tap) for targets flashed at different
moments ( Figure 3a,
p = .003 repeated measures ANOVA with
subject as repeated measure). The variability in the magnitude of the tapping
error also depended on the moment of the flash ( Figure 3b,
p = .03 repeated measures ANOVA with
subject as repeated measure). The average interval between the flash and the tap
was 540 ms. This interval depended on the moment of the flash relative to the
turn of the pursuit disk ( Figure 3c,
p < .0001 repeated measures ANOVA
with subject as repeated measure): Subjects were slower if the target appeared
long before the turn, perhaps because the flash was then sooner after the
previous
tap. Figure 3. The average of the seven
subjects’ mean tapping errors (i.e., the distance from the flash to the tap )(a), the standard deviations in their tapping errors (b), and the intervals between flash and tap (c), as a function of the time of the flash. Error bars show the standard error across subjects.
A positive linear correlation that was found between
the amplitude of the errors in spatial units and the disk's velocity could
explain 6% of the variance in the errors. A negative correlation between the
amplitude of the errors in temporal units and the disk's velocity could explain
1% of the variance. Thus, it is not completely certain that the mislocalization
should be interpreted as a temporal error, but because the dependency on
velocity was considerably stronger when the errors were expressed in spatial
units, a large part of the tapping errors is probably the result of temporal
errors. For this reason, the paths and errors were expressed in time units
before averaging (scaling described in “ Data analysis”). The average error expressed in time units was 133 ms.
Comparison of eye movements and tapping movements
Figure 4 shows the
averages of the scaled gaze and pursuit disk paths together with all the tapped
positions. This figure shows that the taps are more evenly distributed around
the gaze paths than around the pursuit disk path: The distribution of the taps
is shifted from the pursuit disk’s path in the same direction as the gaze
paths.
Figure 4. Comparison of gaze movement,
target movement, and the tapped positions, split by the seven intervals between
the flash and the turn of the pursuit disk (a-g). The red traces show the path
of the pursuit disk and the black traces the average paths of gaze. The scaled
gaze paths are shown from 400 ms before the pursuit disk’s turn until 700
ms after the turn, and the pursuit disk’s paths from 400 ms before the
turn until 500 ms after the turn. The dots show the tapped positions. The blue
diamonds show the average position of gaze at the moment that the finger tapped
the screen.
Figure 5 shows the
relation between the pursuit disk and gaze paths and the average tapping error.
The average of the tapped positions is closer to the gaze paths than to the
pursuit disk’s path. Various aspects of the timing are also indicated in
Figure 5. From this, one can see that the
position in the gaze path that is closest to the average tapped position is not
always at the same moment after the flash. This point is usually about 200 ms
after the flash, but in Figure 5b and 5c, it is considerably later.
Figure 5. Summary of the experimental
results, split by the seven intervals between the flash and the turn of the
pursuit disk (a-g). The red traces show the mean scaled paths of the pursuit
disk and the black traces show the mean scaled gaze paths. The scaled gaze paths
are shown from 400 ms before the pursuit disk’s turn until 700 ms after
the turn. Dots are drawn at 100-ms intervals. The numbers near the scaled gaze
paths give the time relative to the turn of the pursuit disk. The arrows point
from the position of the flash to the average tapped position. The blue diamonds
show the average position of gaze at the moment that the finger tapped the
screen.
Even when the flash occurred 200 ms before the pursuit
disk’s turn, the tapping error was biased slightly in the direction of the
pursuit disk’s movement after the turn ( Figure 5a). As the flash gets closer to the
turn of gaze, the direction of the average tapping error gets closer to the
direction of gaze movement after the turn. When the flash is after the turn in
gaze direction, the error is in the direction of gaze movement after the
turn.
If the velocity of gaze at some instant after the flash
determines the tapping error, one would expect errors distributed around 0 or 90
deg, because the eyes only move in those two directions. If the change in gaze
position over a substantial time interval determines the tapping error, the
errors would be distributed around intermediate values because the errors would
be an average of movement in the 0º direction and movement in the 90º
direction. To see whether the direction of the tapping errors shifts gradually
or whether the gradual shift seen in Figure
5 is caused by averaging different combinations of tapping errors with
directions of 0º and 90º, we made histograms of the direction of the
tapping errors ( Figure 6). Figure 6 shows that the tapping errors are
distributed unimodally around the average directions that is indicated by the
arrows in Figure
5. Figure 6. Histograms of the direction of
the tapping errors (bin width 20º). The number at the top right of each
histogram shows the time in milliseconds at which the flash was shown relative
to the turn of the pursuit disk. Orientations of 0º and 90º correspond
with the direction of the pursuit disk’s movement before and after the
turn, respectively. The distributions are all unimodal.
Because subjects pursued the disk with a combination of
smooth eye movements and saccades, part of the mislocalization might be related
to saccadic eye movements. Figure 7 shows
the number of saccades that started at specific points in time relative to
either the turn of the pursuit disk, the flash, or the tap. Many saccades
started between 160 and 210 ms after the turn of the pursuit disk ( Figure 7a). Thus, if saccadic eye movements had
a strong influence on the tapping errors, we would expect to see a large change
in tapping errors for targets that were flashed some time after the turn of the
pursuit disk. We do not see large differences between the tapping errors for
targets flashed at different times relative to the turn, but rather a smooth
transition in the direction of the errors and small differences in their
magnitudes.
Figure 7. The number of saccades that
started at different moments in time relative to the turn of the pursuit disk,
the tap or the flash. The occurrence is most strongly related to the turn of the
pursuit disk. The maximum number of saccades that could have been made at any
moment was 1,470 (seven subjects, 210 flashes per subject). Bins are 20-ms
wide.
There were no additional saccades around the time of
the taps ( Figure 7b). Moreover, the diamonds
in Figure 5 indicate that on average the
subjects did not look at the position that they tapped when they tapped it. It
seems that the subjects never looked at the position that they were going to tap
when they tapped. To see whether subjects made any saccades to look at the
tapped position at all, we computed the directions of all saccades. Figure 8 shows the distribution of saccade
directions and amplitudes separately for the saccades that started earlier than
100 ms after the turn of the pursuit disk, and for the ones that started later.
The saccades that started more than 100 ms after the turn of the pursuit disk
were almost all in the direction of the pursuit disk’s movement after the
turn, whereas the ones that started earlier were almost all in the direction of
the pursuit disk’s movement before the turn. The amplitudes of both groups
of saccades are modest and have a similar distribution. The subjects never made
saccades back to the position that they were going to tap. Almost all of the
saccades appear to have been made to compensate for imperfect
pursuit. Figure 8. Distribution of saccade
directions and amplitudes. Panel a shows the saccades that started between 300
ms before the turn and 100 after the turn (1,426 saccades). Panel b shows the
saccades that started between 100 and 500 ms after the turn of the pursuit disk
(1,687 saccades). The distance from the center in a given direction gives the
number of saccades in that direction (20º bins). An orientation of 0º
corresponds to the pursuit disk’s movement direction before the turn and
one of 90º to the movement direction after the turn. Saccades toward the
position that the subject tapped would have shown up here as large, late
saccades in a direction of about 270º. One can see that no such saccades
were made.
The tapped positions were not distributed around the
flash but around positions that gaze and the pursuit disk had after the flash.
They were closer to the path of gaze than to the path of the pursuit disk. The
errors that were made when tapping the targets that were flashed before the eyes
or the pursuit disk had made the turn were deflected in the direction of the
movement after the turn. Thus, information acquired after the flash is required
to account for the tapping errors.
Without additional assumptions, the hypothesis that the
subjects aimed for a position of gaze at a constant time after the flash cannot
explain the errors. This is evident from the fact that the time between the
flash and the moment that gaze reached the position that was closest to the
average tapped position was not the same in all conditions.
The condition in which the flash appears when the
pursuit disk makes the turn is critical for making the distinction between the
use of gaze movement or pursuit disk movement. In that condition, the pursuit
disk and gaze moved in different directions for more than 100 ms after the
flash. If the movement of the pursuit disk after the flash had been critical,
the average tapping error would have been “upwards” in Figure 5d. It clearly is not. Even when the
flash came 50 ms after the pursuit disk’s turn, the average tapping error
had a clear component in the original direction of pursuit ( Figure 5e). When the flash came shortly (on
average 32 ms) before the eyes made the turn ( Figure 5f), the average tapping error was
largely in the new direction of pursuit. When the target was flashed after the
eyes had made the turn, the tapping error was “upwards” ( Figure 5g). Thus, the eye movement after the
flash is critical.
Brenner et al. ( 2001) suggested that a
commanded eye orientation signal is combined with retinal information without
considering neural delays. This would result in a timing error that is equal to
the time that it takes for information about the flash to reach the brain, plus
the time that it takes for a motor command to make the eyes move. The tapping
error depends on the velocity and direction of the movement during the timing
error. In our current experiment, the average tapping error (133 ms) is indeed
close to the average response latency of the eyes (130 ms, Figure 2). However, the timing error should not
be exactly equal to the tapping error because the direction of the eye movement
changes. The amplitude of the tapping error that is predicted by the hypothesis
that a commanded eye orientation signal is used, ignoring neural delays, is
shown by the curve in Figure 9a. The
amplitudes of the tapping errors that we found (dots in Figure 9a, corresponding to the lengths of the
arrows in Figure 5) do not fall on this
curve. They do bear some resemblance to the curve, but they are clearly larger
than predicted.
Figure 9. The amplitude (a) and direction
(b) of the tapping error as a function of the moment of the flash. The curves
show the prediction of the hypothesis that a commanded eye orientation signal is
used and neural delays are ignored. The dots show the average measured
amplitudes (i.e., the distance from the flash to the tap, divided by the
velocity of the pursuit disk) and directions of the tapping errors. The bars
indicate the standard errors across subjects.
The curve in Figure
9b shows predictions based on the above-mentioned hypothesis for the
direction of the tapping error. Again, there is some similarity with the data,
but the directions that we measured do not fall on the curve. In particular,
when examining the direction of the average tapping error, one can see that even
when the target was flashed more than 300 ms before the turn of gaze, the
direction of the tapping error was deflected a bit in the direction of the gaze
movement after the turn (also see Figure
5a). In that case, the interval between the flash and the change in
direction of gaze movement is much longer than the sum of the time that it takes
for the flash to be detected and for a motor command to travel from somewhere
within the brain to the extra ocular muscles and make the eyes move (less than
130 ms, Figure 2). Thus, ignoring neural
delays when combining eye orientation information with retinal information
(Brenner et al., 2001)
cannot fully explain the tapping errors.
The time course of the directions of the tapping errors
seems to correspond to a “damped” version of the predicted
directions. The use of a ”damped” representation of the eye
orientation for visual localization has been proposed to explain the results of
experiments in which subjects had to judge the position of targets that were
flashed near saccades (Honda 1991, 1993; Dassonville, Schlag, & Schlag-Rey,
1992, 1993; Bockisch &
Miller 1999). The suggestion is
that localization uses a coding of the (impending) saccade that is not exactly
equivalent to the saccade itself. However, the time window over which the
changes in gaze direction would have to be averaged to explain the error
directions that we measured ( Figure 9b)
would have a width of about 400 ms, which predicts error lengths that are
between 283 and 400 ms, which is much larger than what we found ( Figure 9a). Thus, although we could get a
better fit of the direction of the timing error by assuming a severe damping of
the relevant eye movement signals, doing so would result in poor prediction of
the amplitude of the errors. Moreover, a “damped eye orientation
signal” cannot account for the tapping errors that we found, because the
turn is not predictable in our experiment, so subjects could not have planned
the eye movement long in advance (as they could have done in the experiments
that flashed targets around the moment of a saccade).
The shallow slope of the
change in the direction of the tapping error ( Figure 9b) could result from variability in the
timing of signals that are involved in the response (Boucher, Groh, &
Hughes, 2001). It is not
clear what factors vary enough within our study to possibly result in such a
damped representation. Here, we briefly discuss some obvious possibilities.
The mislocalization of flashes during pursuit is
reduced when there are visible references (Brenner et al., 2001) and is increased
when the flashes are hard to detect (Mita, Hironaka, & Koike, 1950). However, neither the availability of references nor the detectability of the flash varied much in our study (for stimuli that are well above detection threshold, factors such as luminance hardly appear to matter; Boucher et al., 2001). Predictability of the
flash has also been shown to influence the localization error under some
conditions (Mitrani, Dimitrov, Yakimoff, & Mateeff, 1979; Mateeff, Yakimoff,
& Dimitrov, 1981;
Rotman, Brenner, & Smeets, 2002), but that too hardly
differed between flashes in our study, and would be expected to give rise to
smaller errors for flashes after than for ones before the turn if it were an
important factor (which is not what we see in Figures 3b and 9a). However, if the subjects were anticipating
the unpredictable targets, this may have caused some of the variability in the
results. Another factor that could introduce some variability is the retinal
position of the flash (Mitrani & Dimitrov, 1982; van Beers, Wolpert, &
Haggard, 2001). The
different velocities of pursuit probably also gave rise to some variability,
because the responses did depend on the velocity to some extent (see “ Tapping movements”).
Although variability in the signals that are involved
in the timing of the response could cause a shallow slope, as in Figure 9b, none of the above-mentioned sources
of variability can explain the early onset. Possibly two effects lead to the
total pattern of the errors: one effect being responsible for the shallow slope,
and another for the early onset.
Another interesting finding from this experiment is
that the subjects did not look at the position that they were tapping. The eyes
did not return to the position of the flash; they kept pursuing the disk. Almost
all of the saccades that the subjects made seem to be made to catch up with the
pursuit target. This shows that ocular gaze does not always have to stay at the
target of an intended hand movement, as suggested by Neggers and Bekkering ( 2000, 2001, 2002). In the studies of Neggers
and Bekkering, as well as in ours, the subjects were given instructions about
the eye movements that they had to make. In more natural tasks, without eye
movement instructions, both types of behavior are found. In an experiment by
Pelz, Hayhoe, and Loeber ( 2001), subjects had to pick up
and position colored blocks to copy a given model consisting of similar blocks.
They found that in certain cases the eyes kept gazing at the target location
until the hand had reached it, whereas in other cases, gaze left the target
location 100 to 150 ms before the hand had reached it. Johansson, Westling,
Bäström, and Flanagan ( 2001) found that when
grasping a small bar, subjects direct their gaze somewhere near the grasp site
before starting the grasp, but often deviate their gaze from this position 163
ms before the hand contacts the bar. In our study, subjects had always been
looking at the position that they were going to tap only about 500 ms before the
tap ( Figure 3a). Apparently, looking at the
target of a hand movement shortly before the hand’s arrival is not a
necessity. Thus, the coordination between the eyes and the hand is task
dependent.
In the above, we regarded the tapping errors as
temporal errors. Can we disregard the possibility that purely spatial errors
play a role? The analysis of the eye movements showed that subjects were not
looking where they tapped. This might have influenced the errors, because
pointing toward eccentric positions can lead to systematic errors. Bock ( 1986) found that subjects overestimate the
retinal eccentricity of a target when asked to point at it with the unseen hand.
Enright ( 1995) found that pointing
movements toward targets that were presented eccentrically relative to the head
ended at more eccentric positions when the subject kept fixating straight ahead
than when the subject made a saccade toward the target position. This happened
irrespective of whether the target was still visible when the saccade was made
or not. Exactly the same was found by van Donkelaar and Staub ( 2000). Henriques, Klier, Smith,
Lowy, and Crawford ( 1998) also
found that subjects overestimate the eccentricity when pointing toward targets
seen in the retinal periphery. The Henriques et al. ( 1998) study contained a condition in
which the target was presented briefly at the fovea, after which the subjects
made a saccade to some eccentric position and then pointed to the remembered
position of the target. In that condition, they found the same amount of
overestimation of the eccentricity as when the target was presented
eccentrically. That condition is the most similar to ours because in our
experiment the eyes were also directed at the target when it flashed and also
moved away from the position of the target before the subjects pointed at
it.
The results from the four studies discussed in the
previous paragraph suggest that pointing movements toward a retinally eccentric
position will reach a position that is too far from the gaze position. We see an
opposite trend in our data. Thus, we cannot explain the errors by assuming that
the retinal eccentricity at some moment after the flash is overestimated,
because if so the tapping errors in Figure 5
should have pointed away from the gaze trace after the flash and not toward it.
Thus, although such effects in pointing could introduce variability, and thus
contribute to the smooth transition of the tapping error, they cannot explain
the bias that we find. If we assume that our subjects also have this tendency to
point too far in the retinal periphery, we have to explain an even larger
effect.
To explain the bias in terms of retinal eccentricity
alone, we would have to assume an influence opposite to that mentioned above,
namely that subjects underestimate the eccentricity. Underestimation of retinal
eccentricity has been proposed to account for the results of other studies (van
der Heijden, van der Geest, de Leeuw, Krikke, & Müsseler, 1999; Müsseler, van der
Heijden, Mahmud, Deubel, & Ertsey, 1999; Kerzel, 2001). Such underestimation could account
for the smooth transition in our data. However, the studies that proposed
underestimation of the eccentricity were less similar to ours than the ones that
found overestimation, because the tasks that they used were not pointing tasks.
Thus, before such a mechanism can be considered to be an explanation, we would
have to understand why subjects would underestimate eccentricity in this study,
whereas they overestimated it in other studies in which subjects responded by
pointing. Perhaps pointing is different during
pursuit.
We cannot yet fully account for the time course of the
errors, but our results clearly suggest that the mislocalization depends on the
eye movement rather than the target movement, and on the movement after the
flash rather than on the movement before the
flash.
This work was financed by the Research Council for
Earth and Life Sciences (ALW; grant 809-37.006) of the Netherlands Organisation
for Scientific Research. Commercial
relationships: none.
Corresponding author: Gerben Rotman.
Email: g.rotman@erasmusmc.nl.
Address: Department of Neuroscience, Erasmus
MC, Rotterdam, The
Netherlands.
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